Energy Expulsion: Sputter

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Energy expulsion: sputter (minor) by Iczer

'Dodge this'

The character can fire a small energy projectile, inflicting 1D6 +1 damage, with +4 to strike out to 120 feet. The projectile is an energy type chosen by the character upon creation.
The character can project two of these in an attack at first level, and every extra levels allows him to spit another out. The character rolls to hit with each spurt.
Every time a single spurt hits a target, he gains a +1 to hit that same target with a successive spurt, though the character may choose to lob one of these mini sputtering bursts at up to one target per spurt. If a target attempts to dodge, his dodge score is applied to each roll separately.
As an alternative, the character can release the attack as a burst, the individual shots firing close together as one. This spray attack inflicts 2d6 damage +2 per level, but inflicts double damage when it hits (much like a short burst). The character has only a +1 to strike with this form of attack.
(Blasterman, a 5th level mutant, can target 6 people with this attack, making 5 attack rolls in a single action and inflicting 1d6+1 damage to each target. Or he can target 3 people, sending 2 1d6+1 pulses at each (and if he hits on the first, he gets a +1 to hit on the next one), or he can direct 6 attacks at one target at +4, with a +1 extra to hit for each successful hit. Lastly, he can spray a single target inflicting 2d6+10 damage, doubled, with a mere +1 to strike. any of these options count as a single attack.)