Energy Expulsion: Rapid Fire Attack

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Energy Expulsion: Rapid fire attack [Minor] by Iczer

‘Just point me at them boss’

The character can emit beams of energy in smaller but more rapid pulses, doing less damage but with more frequency.

Damage: Each blast inflicts 2D4 damage +1D4 per level, from an energy source of the characters choice (Determined when he gains this power)
Range: 75 feet plus 10 feet per level.
Attacks: Varies. Normally each blast requires one action. The character has an extra 2 attacks per melee than can only be used to use this power

Settings:

1) Controlled fire: While using controlled fire, the character makes a single shot at +4 to strike if aimed, or +1 if wild.
2) Walking fire: After the character makes a shot, he may choose to use another action and continue firing. The second shot receives a +2 to strike. The character may continue to press the issue by continuing to burn up extra attacks, gaining a further +2 to hit for each extra attack. If the target dodges, then his first dodge roll is compared to all the shots made. This type of attack can only be performed as a wild shot.
3) Scattered burst: By firing a succession of blasts at a target, the character can use 2 actions to gain a normal attack at +6 to strike. This attack does normal damage, and dodges against it suffer a further -2.