Energy Expulsion: Hellfire

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EE Hellfire [minor] by Iczer

Range: 30 feet +10 feet per level
Attacks: Each use of hellfire counts as one attack per melee
Damage: 1d6 plus 1d6 per level
Bonus to strike: +2 with aimed, called shots. +0 with wild.
Special effects: Soul numbing: Anyone injured by Hellfire must make a saving throw (14+ ME bonuses count) or become dazed, losing one point of ME (will not drop below half) and -1 from all combat actions for 1d4 rounds.