Enchanted Elves
Enchanted Elves by Stone Gargoyle
This race of ancient elves is magical in nature, being faerie folk. They view the Elven civilization which rose after the Age of Chaos to be corrupted and impure. Even so, they try to befriend any elf who discovers them. Most are happy and pleasant in their dealing with other races. It is believed that the Elven race as it exists today came about by the ancients breeding with humans, possibly to ensure the survival in an age of declining magic. Very few enchanted elves exist due to the rarity of what they call "elven purity". Since Age of a Thousand Magicks, fewer than a hundred Enchanted Elves have existed at any one time.
Unlike elves which came later, Enchanted Elves have wings and what appear to be antennas. Coloration varies, but all are brightly colored, resembling insects, some resembling grasshoppers or bees. They also have large almond-shaped eyes resembling gems.
Shy and withdrawn, they have existed in secret and only go about away from familiar lands when no one will see them.
Alignment: Any, but lean towards good and selfish
The Eight Attributes: I.Q. 3d6+1, M.E. 4d6, M.A. 2d6, P.S. 3d6, P.P. 4d6, P.E. 3d6, P.B. 5d6, Spd 3d6 (X3 flying)
Size: 4-5 feet tall, wingspan 8-10 feet
Natural A.R.: 8
Hit Points: P.E.X3
S.D.C.: 4d10+10
Horror Factor/Awe: 10
P.P.E.: 1d6X100
Natural Abilities: Fly and hover, Nightvision 120 feet, See the Invisible, keen normal vision, sense location of ley lines 80%, sense location of water 50%
Magic Spells: Charm, love charm, cloud of smoke, sleep, tongues, invisibility (simple) and the Faerie's Dance, plus any learned through O.C.C.s.
Psionics: None
Attacks per melee round: 5
Bonuses: +2 to parry and dodge in flight, +1 save vs. magic
R.C.C. Skills: Speaks Elven, Faerie and Gobbley 98%, and can learn two additional languages (+10%); Identify Plants and Fruits 75%, Land Navigation 82%, Wilderness Survival 90%, Preserve Food 90%, Track Animals 32%, Faerie Lore 90%, Elven Lore 75%, Sing 60%, Dance 70%, Prowl 40%, Climb 60%/50%, and three WP of choice.
Average Life Span: 700 years
Enemies: Same as for Elves, with the addition of Humans
Allies: Faerie Folk
Habitat: Remote forest areas, as far from humans as possible
Range: Unknown
Notes:
- 1. Worship nature deities
- 2. Wear all kinds of armor
- 3. Highly educated and skilled/trained, focusing on Lore
- 4. Creatures of magic