Ember Bolt
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Ember Bolt (minor) by Stone Gargoyle
The character absorbs half of any fire damage taken, taking the other half as normal damage, and can use his next action to shoot the fire absorbed as an attack, shooting 1d4 damage for every 1d6 damage taken as long as it does not exceed damage taken (so a shot normally doing 12 (of 4d6) would do 6 (of 2d6) damage and allow the character to shoot up to 2d4 damage (for a maximum of 6 points)). Range is one half that of the maximum range of the initial attack (so an energy expulsion of 600 feet could be returned up to 300 feet).