Elemental Travel

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Elemental Travel (minor) by Drunken Werebear-

The character is able to pick one of the four traditional elements (Earth, Air, Fire and Water) and use it to travel short distances in the blink of an eye. In order for the power to work the super being must have the element present in the area, the area the character disappears into must be of an appropriate size, but the area the character reappears out of can be of any size (within reason, people probably should not be popping out of grains of sand or sparks from an ignitor).
The distance traveled is 20 feet plus 5 feet per level of experience and each relocation counts as one of the character's actions for that round.