Electrogenesis

From The Black Vault
Jump to navigationJump to search

Electrogenesis [Major] by Iczer

'Now here's a shock'

The character can cause latent electrical charges to magnify, causing targets either pain or occasionally aiding them where necessary. Living targets within 60 feet are subjected to intense pain as their own bio-electric charge overloads their nervous system. The target makes a saving throw (16+ PE bonuses apply) failure inflicts 2D6 damage, and the target loses an action from intense pain and muscle contraction. The target also loses any concentration he may have been maintaining.
Alternatively, a living target may have his bio-electric charge boosted gently. In this instance the target feels pretty upbeat and healthy (the equivalent of the spell: cure minor disorders). If the target can project electrical attacks, his next one enjoys a bonus of +1D6 damage, +1 per level (the character can augment his own electrical attacks by 50% by expending an additional action with the attack).
Machines can also be harmed if they have electrical systems. Machines take 5D6 damage and have a 30% chance of shutting down some or all functions. The gentle approach increases efficiency by a factor of 4 (electrical consumption of any targeted device within 40 feet is reduced to 1/4...exploitable when combined with an energy weapon).
Metal objects can also be excited. A metal object so excited inflicts 2D6 to anyone foolish enough to be holding it (the target can drop a held metal item instead of taking damage). The character can affect a single metal item or all (conductive) metal within 30 feet.
The character is immune to electrical damage, as well as ion and stun weapons.