Electric Boogaloo
Electric Boogaloo (Major) by Stone Gargoyle
The character with this power can generate electricity while dancing so as to attack opponents. This is done by converting the kinetic energy of his movements into electrical energy. The character automatically gets the Dance skill at 60%, plus 5% per level of experience.
1. Impervious to Electrical Attack: The character takes no damage from electricity or electrical attacks.
2. Electrical Field: By making a successful dance skill roll (using a single action), the character can generate electricity around himself for a 30 foot radius, plus 5 feet per level of experience, lasting 2d4 melee rounds, after which he must do another skill check to renew the power, and he must be actively dancing, though he can perform combat while doing so. The electricity will do a 2d6 points of damage, plus an additional +1d6 damage at levels 4, 8 and 12, per melee round to all within range.
3. Energy Expulsion: Electricity: While dancing, the character can shoot forth electricity which strikes for incredible damage.
- Range: Can strike targets at a distance of 500 feet, plus 50 feet per level of experience.
- Duration: Instant
- Damage: 1d6 per level of experience, controllable in increments of 1d6.
- Attacks: Uses one melee attack/action
- Bonuses: +3 to strike, plus any ME bonus.
4. Powering Electronics: While dancing, the character can provide electrical energy to devices by holding their power cords or wires in his hand to feed them energy. By doing so, he can power anything electrical, from a toaster or a toothbrush to an MP3 player or a television, simply by feeding it a steady supply of electrical energy. This can also be used to allow the character to power electricity-based weapons and equipment.
- Limitations: This ability cannot be used if the other abilities are active, as the other uses draw energy away from being able to power an electrical device. It can be used to power robotic armors and such only if the armor is lightweight enough and has enough flexibility as to allow the character to dance in it.
- Power Produced: The power produced is just enough to power a small handheld electronic object at level one. The character can power a television, suit of robotic armor or jumpstart a car by the time he reaches level 4. By level 8, he can produce enough power to feed energy enough to power a house or ship. By level 12, he can produce enough energy to power a small town.
5. Dance Combat: The character also gets bonuses to fighting while dancing.
- Fight Bonuses While Dancing:
- +2 initiative
- +2 to strike and parry, +4 to dodge
6. Other Abilities and Bonuses:
- +2 PP
- +10% to Acrobatics and Gymnastics skills if possessed
Note: Music does not have to be present for the character to dance in order to use this power, though he does get a +5% to the dance skill if music is present