Electric Angel
Electric Angel (Major) by Stone Gargoyle
The superbeing can mimic an angelic archetype through the expression of her powers to control electrical and static energy.
1. Flight: Winged: The superbeing can use her control of static electricity to control fake wings she attaches to her back. Gives her all the bonuses of the minor super ability with the exception of the SDC bonuses. Fake wings would have to be purchased and would have SDC of 8 each at most.
2. Energy Expulsion: Electricity: Same as the minor super ability.
3. Electric Halo: The superbeing can generate an electric hoop which circles her crown and is about a foot over her head. She can use this circular halo to target and shoot multiple opponents.
- Range: Halo is one foot in diameter, with the ability to shoot electrical bolts to a distance of 40 feet, plus 4 feet per level of experience.
- Duration: Instant
- Attacks: Circular wave burst can be done using one melee attack/action, as can shooting up to three targets, but shooting any more than that uses an additional attack for aiming purposes.
- Damage: Each electric bolt does 1d6 damage when shot from the halo.
- Number of targets: Can shoot all targets in range of the halo by sending out a circular wave or individually target three targets simultaneously, plus one more at levels 4, 8 and 12, with a +6 to hit one target, -1 to hit cumulative each additional target.
- Machine Disruption: When the halo is active, it disrupts machinery within 10 feet, plus 1 foot per level, disrupting the signal, causing basic machines to shut down temporarily and static and "snow" to appear on monitors and televisions.
4. Immune to Electrical Attack: The superbeing suffers no damage from electrical attacks and only half damage from light and laser attacks.