Ego Template
Ego Template [Major] by Iczer
' You fight me, you fight an army!'
The character can copy the pattern of another person, and store that copy for future use, pulling it out in case of emergency for a temporary but varied range of offensive abilities.
1) Template: To copy a subject, the character must touch his target for a whole melee. this power is noticeable, and unless the target allows the copying to continue, he must be restrained or unconscious for the copying to take place. The character can store up to 6 templates plus one per level of experience. A Person's template includes the following:
- Physical attributes
- Physical skills, including HTH skills
- His Image.
- His physical powers, but at half power (range, duration, damage etc)
- Any equipment carried at the time of copying.
2) Display template: The character can withdraw a template from storage, thus coating himself in a holographic type image of the target. While doing so, his own powers, physical skills, physical attributes and fighting skills are suppressed, replaced by the template. The template has 30 SDC +10 per level. This is a soft force field type of effect, and damage inflicted may be divided amongst the template and the character as the character desires. Placing a template over oneself takes no action to perform but can only be done twice per melee. A template can mimic bionics and robotics, but only raw physical abilities (not enhanced senses).
3) Limits on templates: A template disappears at the end of any melee round and cannot be reused for one minute ( though a different template can be used). The character can try to prolong the template already in use at the start of the next melee round by making a Saving throw (14+ ME bonuses apply). if successful, the template remains, but loses half its SDC.
Templates do not recover SDC, and so vanish from the character's repertoire if destroyed
4) Power drain: In an effort to make more powerful templates, the character can attempt to absorb a target's essence. The target must follow the same process as #1) copy template above, but the target also makes a saving throw (16+ PE bonuses apply). If the saving throw fails, the target takes 4D6 damage that melee round. This SDC is added to the template SDC. This process may be repeated every round until the target makes a saving throw, or is able to get away from the draining process.
5) Other benefits: The character always benefits from the templates stored inside him.
- Every full template he has active grants him +4 HP.
- Every 2 active templates provides him with a +1 to save vs poison, disease, pain, magic and psionics.
- Every three full templates add a +1 to strike, parry dodge and initiative and +10 SDC
- Every 5 active templates grant the character +5% to all skills
- With 10 or more active templates, the character enjoys +1 attack per melee