Dutiful Flesh

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Dutiful Flesh (Major) by Iczer

"Bah..didn't need that joint anyway. or that eye."

The character has a complete control over his flesh, able to make it perform feats just by exerting his will. This is not shapeshifting in so much as it's a kind of malleable cell, allowing different parts of the anatomy to perform different duties. The character can now ignore the effects of almost any wound. he still takes damage, and can still be killed but it becomes damned hard to cripple or maim him. Any single attack against him inflicts 1/3rd damage, unless it relies on mass or bulk, in which case it inflicts 1/2 damage (a hail of bullets, a gout of flame, or car crashes are good examples). Any attack that affects the whole body (close explosions, acid immersion, complete immolation) inflicts normal damage. The character cannot suffer critical hits. As an important organ fails, another takes up the slack. While he can suffer broken bones, head trauma and internal injury, these do not actively impair him. The character is immune to the effects of biomanipulation and cannot be affected by electric current (he still takes the damage, but he does not suffer from muscle contraction). All these feats are possible by reassigning the work of damage parts of the body to undamaged parts. If the character loses an eye, the skin on his forehead becomes photoreceptive. If he takes brain damage, the kidneys take over some of the thought processors. If his heart fails, the lungs start pushing blood. In addition to these immanently useful survival traits, the character also heals at 4 times normal rate, and can recover from lost limbs and organs (though may take many weeks).