Dust Bomb
Dust bomb [Minor] by Iczer
'And >>Bampf<< I'm gone'
The character can genrate a fine silt that hangs in the air and obscures vision.
1) Dust cloud: The character creates a cloud of dust in a 20 foot radius out to 20 feet. The dust cloud obscures vision (opponents have -4 to strike, parry and dodge when attacking within or through the cloud. Those without breathing protection, will find the choking dust to inhibit concentration, suffering -2 to initiative and -1 attack per melee from the choking, cloying air. a dust cloud typically lasts 1D4 melees plus 1d4 per level, but this is halved in winds of 20Mph, quartered at 40Mph and is impossible in 60mph winds or greater.
2) Dust bomb: The character can generate the cloud as a bundle of compacted dust whcih he can project at an opponent. The character can target an individual out to 80 feet away with +2 to strike. The bundle inflicts 1D4 damage per level and feels like a hit from a thrown baseball. after striking, the ball explodes creating a dustcloud with a radius of 10 feet and a duration of 1 melee round per level. (otherwise just like #1)