Dormammu

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Dormammu by Stone Gargoyle

These water creatures were created as slaves to unknown beings who wished to keep them as slaves but they killed their masters long ago rather than live in bondage. Humanoid from the waist up, they have the tails of sharks and their right arms form sceondary heads with the shape and teeth of sharks. 75% of all Dormammu are males, making competition between males for mating rights fierce.
Dormammu are aggressive towards strangers and other races, and will readily attack other creatures in the water for food. Able to breathe air as well as in the water, they make their homes in the shallow waters near beaches.

Alignment: Any, but usually selfish or evil.

Attributes: I.Q. 2d6, M.E. 2d6, M.A. 2d6, P.S. 4d6, P.P. 4d6, P.E. 4d6, P.B. 2d6, Spd 1d6 on dry land, 5d6+5 in water

Hit Points: P.E. attribute number X2 plus 1d6 per level of experience

S.D.C.: 6d6 plus those gained by O.C.C.s and physical skills

Natural A.R.: 8

Horror Factor: 14

P.P.E.: 2d6

O.C.C.s Available to Dormammu: Any men of arms

Natural Abilities: Breathe in air as well as in water, swim 100%, nightvision 3000 feet (914m), can locate moving objects in water 90% by keen hearing (can hear prey up to 3000 feet/914m away). Like sharks, their sensory system makes them sensitive to movement in the water around them (within 60 foot/18.3m radius), thus they will know where prey is even if they cannot see it. Their eyes are sensitive to light, making them close their eyes to attack (other senses compensate for their poor vision). Maximum depth tolerance is unlimited.

Attacks Per Melee: Three, or by hand to hand combat training, whichever is greater.

Damage: Their actual head bites for 1d6 damage, the shark head on their right arm does 1d6 damage on a nip, 4d6 damage on a full strength bite. Slashing tail does 2d4 damage, or by weapon.

Bonuses: +4 on initiative, +4 to strike, +2 to dodge, +4 to save vs. poison and disease, +10 to save vs. Horror Factor

Magic: None

Psionics: Standard

Average Life Span: 100 years

Habitat: Shallow water areas near beaches; Land of the Damned

Languages: Three of choice (+10%)

Enemies: Everybody

Allies: None per se

Physical Appearance: Humanoid from the waist up with shark tail and right arm with a shark head instead of the forearm and hand

Size: 9-13 feet long
Weight: 600-1200 pounds