Divide Others
Divide others [Major] by Iczer
'Time for you guys to split'
The character has the power to multiply friends and allies by simply touching them and tearing them into two seperate beings. The character simply touches his target and expends two actions. The target must save vs this effect (14+) or be split into two, almost identical beings.
The two new creatures are functionally the same, but have the following changes to the original.
- Each is one level lower in experience.
- Powers, if any, are divided between the two of them. (At the GM's option, major powers may be split into minors and divided amongst them)
- SDC is also divided between them. each has the same HP.
- Each is -2 to all attributes
- Each has a different facet of the target's personality.
In addition, the two will reflect any conflicts within the character at the time of the split. a target wrestling with a normal amount of greif may become two people, one at peace with it, and one wracked by it. there is a 30% chance that one of the copies will have some sort of mental disorder after the split.
The character can choose to split himself if he so chooses, if so, there is no chance of insanity, and he chooses which version gets what powers and abilities.
Split targets remain so for 5 minutes per level. after that time, both parties must touch to recombine (and at least one of them must want to. the other one can save (14+) if he wishes to resist) if the target is already grappled, then his save is at -2 and both parties take 1d4+PS damage as they are torn apart. At 5th level, the character may perform the split at range (20 feet per level) but the target is at +2 to save.