Disarm

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Disarm (minor) by Stone Gargoyle

"Let me just pop off your arm and take a look at that wound."

The superbeing can defy reality by popping the arms and legs off opponents or allies harmlessly. This can be done to prevent them from attacking or to stop the bleeding of a wound or the spreading of poison. Of course, should the limb be left off too long it becomes permanently severed. A limb takes 2 melee attacks/actions to remove or reattach and is painless. It can remain away from the person it belongs to for the superbeing's ME attribute number in minutes, plus one minute per level. Reattaching the arm restores the SDC to the character it belongs to and is unaltered from before the superbeing removed it. The limb may be stitched up or bandaged while removed, and will not bleed or suffer damage from poison to it while removed, and no damage to the limb while it is removed will be felt by its owner. The limb will still be damaged when reattached if damaged while removed, however. Limbs removed will reattach automatically after the power's time limit if placed next to their owner within a foot.
Opponents unwillingly having limbs removed may save against it (14 or better, PE bonus applies). The missing limb(s) will hinder movement and attack abilities.
Only one limb can be removed at one time at level one, with the superbeing able to remove an additional limb from the same or another opponent simultaneously at levels 4, 8 and 12.