Dimorphic
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Dimorphic [Minor] by Iczer
'We are Duo. We shall Triumph'
The character is two people, sharing the same body, and occasionally sharing or co-operating in certain duties. This grants the character certain bonuses.
- Ambidexterous. the character gains an extra attack per melee, +1 to parry and +10% to skills where co-ordinated hands work best. In addition the character automatically has paired weapons and, of course, can use his left and right hands wth equal proficiencey.
- Two minds: Having a backup mind means the character enjoys constant companionship. On purely mental tasks, the character enjoys a +10% bonus. The spare mind often adds insight and support. The added willpower adds an additional +2 to save vs psionics and mental magics.
- Hijack: the spare mind can hijack the body in an emergency. The character can reroll any single roll once, as long as the roll can be modified by a single reflex (so a sense of balance check, or dodge roll can be rerolled, but a minutes long dance check cannot). He can do this once per day per point of ME.
- Multiskilled: as the character advances and learns secondary skills, both parties can learn seperate secondary skills as he advances in levels. As long as a skill is not physical or weapons based, both minds can develop their own interests (effectively doubling his secondary skill gain).
Drawbacks: The two halves cannot communicate mind to mind, but need to alternate between speaking and listening (which can look odd when he's talking to himself) Additionally, over time, both minds may start to drift apart, becoming less alike as the character grows older and experiences more. This is, however, more of a storytelling aspect (can you imagine having an argumant with yourself)