Diagnostic Touch
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Diagnostic Touch (minor) by Stone Gargoyle, based on a suggestion by Mephisto
"You don't feel so good."
The character has the ability to empathically sense illness and injury.
- Range: Touch, or one foot at level 6
- Duration: Instant; always on.
- Attacks: Uses 2 melee attacks/actions.
- Bonuses: +2 to grab.
- Penalties: -2 to strike in hand to hand combat and sacrifices one attack/action in combat when taking this ability.
- Skills: Gains Basic Medical Knowledge at 20% if no other Medical training is taken.
- Sense Trauma and Injury (includes broken bones and torn and ruptured muscles and organs): 40%, plus 5 % per level of experience, or adds +20% to Medical skills related to diagnosing this type of problem.
- Sense Toxicity and Poisons (includes anything which toxifies or reduces the target's health): 50%, plus 5% per level of experience, or adds +30% to Medical skills related to diagnosing this type of problem.
- Sense Disease and Decay: 60%, plus 4% per level of experience, or adds +40% to Medical skills related to diagnosing this type of problem.
- Other Abilities and Bonuses:
- +1d4+4 to IQ
- +20% to save vs. coma/death
- +4 to initiative when going to the aid of someone injured