Demon Cat Dwarves
Demon Cat Dwarves by Stone Gargoyle
Demon Cat Dwarves are a race of magically altered dwarves with deformities which give them animal abilities. They are short, grotesque people who are hairless, with the females typically covering their bald heads with wigs. They are not actually demons, though some seem to have the abilities of such. The reason they are called Cat Dwarves is that most are born with thin whiskers on their faces resembling cats, which they keep throughout life, cat-like fangs and claws, and vestigial tails.
The Demon Cat Dwarves were originally normal dwarves who were magically altered for use as weapons in the great dwarf/elf wars, but their alterations made them incapable of breeding with regular dwarves. They live in underground tunnels and caves of mountains in groups of 2d8 members.
Demon Cat Dwarves are ill-tempered and wicked, disliking most other peoples. They are tolerated by dwarves and dwarvlings, goblins and trolls. They are hated, however, by actual demonic races for some unknown offense in times past.
Alignment: Any, but usually selfish or evil
Attributes: I.Q. 2d6+2, M.E. 2d6, M.A. 3d6, P.S. 3d6, P.P. 3d6, P.E. 4d6, P.B. 2d6, Spd 2d6
Hit Points: P.E. attribute number plus 1d6 per level of experience
S.D.C.: 4d6 plus bonuses gained from O.C.C.s and physical skills, or if gained as part of a Special Ability (see Demon Cat Dwarves Abilities Table)
Horror Factor: 12-18; 10 plus 2d8 additional
P.P.E.: 1d4X10+10
O.C.C.s Available to Demon Cat Dwarves: Any except long bowman (too short), knight, palladin or priest
Natural Abilities: Nightvision 60 feet, good day vision, impervious to fire, as well as any Special Abilities (Roll on Demon Cat Dwarves Abilities Table).
Attacks Per Melee: Three or by hand to hand combat training, whichever is greater.
Damage: Bite 1d6 damage, claws 1d6, or by weapon (These damages may be replaced by increased damage for bite and claws, and other natural weapons are available as Special Abilities on the Demon Cat Dwarves Abilities Table)
Bonuses: +2 to strike, +2 to save vs. magic, +2 to save vs. horror factor
Magic: ALL Demon Cat Dwarves have the following natural magic abilities: Mend stone, mend metal, tongues, repel animals and concealment. Equal to a 4th level wizard. Note: These magical abilities are in addition to and possible magic powers derived from a magic O.C.C.
Psionics: Standard
Average Life Span: 300 years; some have lived to 500
Habitat: Land of the Damned, The Northern Mountains and the Old Kingdom
Languages: Dwarven and two of choice (+15%)
Enemies: Demonic races
Allies: Dwarves and Dwarvlings
Physical Appearance: They are short, hairless, ugly dwarves with claws and tails, as well as other types of various mutations.
- Size: 3 to 3 and 1/2 feet tall
- Weight: 100-180 pounds
Demon Cat Dwarves Abilities Table
Roll four times to determine random abilities. Only one type of bite and one type of claws can be selected, bonuses do not stack.
- 01-05% - See the invisible
- 06-10% - Impervious to cold
- 11-15% - Impervious to Electricity
- 16-20% - Bite: 2d6 damage
- 21-25% - Bite: 3d6 damage
- 26-30% - Bite: 4d6 damage
- 31-35% - Claws: 2d6 damage
- 36-40% - Claws: 3d6 damage
- 41-45% - Hooves: 3d6 kick damage
- 46-50% - Combat Tail: 2d6 blunt damage
- 51-55% - Fire Breath: 3d6 damage, range 20 feet, can perform two breath attacks per melee round
- 56-60% - Spit Acid: 4d6 damage, range 20 feet, can perform twice per melee round
- 61-65% - Single Horn: Add +1d6 to ram attack and head butt
- 66-70% - Pair of Horns: Add +2d4 to ram attack and head butt
- 71-75% - Triple-Horned: Add 3d6 to ram attack and head butt
- 76-80% - Gills: Breathe without air/underwater
- 81-85% - Glider Flaps: Allows flying/gliding leap for 200 feet across or down
- 86-90% - Feathered Arms/Wings: Allows flight at X3 ground speed
- 91-95% - Natural A.R. of 8, +10 S.D.C.
- 96-00% - Natural A.R. of 10, +20 S.D.C.