Demon Cat Dwarves

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Demon Cat Dwarves by Stone Gargoyle

Demon Cat Dwarves are a race of magically altered dwarves with deformities which give them animal abilities. They are short, grotesque people who are hairless, with the females typically covering their bald heads with wigs. They are not actually demons, though some seem to have the abilities of such. The reason they are called Cat Dwarves is that most are born with thin whiskers on their faces resembling cats, which they keep throughout life, cat-like fangs and claws, and vestigial tails.
The Demon Cat Dwarves were originally normal dwarves who were magically altered for use as weapons in the great dwarf/elf wars, but their alterations made them incapable of breeding with regular dwarves. They live in underground tunnels and caves of mountains in groups of 2d8 members.
Demon Cat Dwarves are ill-tempered and wicked, disliking most other peoples. They are tolerated by dwarves and dwarvlings, goblins and trolls. They are hated, however, by actual demonic races for some unknown offense in times past.

Alignment: Any, but usually selfish or evil

Attributes: I.Q. 2d6+2, M.E. 2d6, M.A. 3d6, P.S. 3d6, P.P. 3d6, P.E. 4d6, P.B. 2d6, Spd 2d6

Hit Points: P.E. attribute number plus 1d6 per level of experience

S.D.C.: 4d6 plus bonuses gained from O.C.C.s and physical skills, or if gained as part of a Special Ability (see Demon Cat Dwarves Abilities Table)

Horror Factor: 12-18; 10 plus 2d8 additional

P.P.E.: 1d4X10+10

O.C.C.s Available to Demon Cat Dwarves: Any except long bowman (too short), knight, palladin or priest

Natural Abilities: Nightvision 60 feet, good day vision, impervious to fire, as well as any Special Abilities (Roll on Demon Cat Dwarves Abilities Table).

Attacks Per Melee: Three or by hand to hand combat training, whichever is greater.

Damage: Bite 1d6 damage, claws 1d6, or by weapon (These damages may be replaced by increased damage for bite and claws, and other natural weapons are available as Special Abilities on the Demon Cat Dwarves Abilities Table)

Bonuses: +2 to strike, +2 to save vs. magic, +2 to save vs. horror factor

Magic: ALL Demon Cat Dwarves have the following natural magic abilities: Mend stone, mend metal, tongues, repel animals and concealment. Equal to a 4th level wizard. Note: These magical abilities are in addition to and possible magic powers derived from a magic O.C.C.

Psionics: Standard

Average Life Span: 300 years; some have lived to 500

Habitat: Land of the Damned, The Northern Mountains and the Old Kingdom

Languages: Dwarven and two of choice (+15%)

Enemies: Demonic races

Allies: Dwarves and Dwarvlings

Physical Appearance: They are short, hairless, ugly dwarves with claws and tails, as well as other types of various mutations.

Size: 3 to 3 and 1/2 feet tall
Weight: 100-180 pounds

Demon Cat Dwarves Abilities Table

Roll four times to determine random abilities. Only one type of bite and one type of claws can be selected, bonuses do not stack.

01-05% - See the invisible
06-10% - Impervious to cold
11-15% - Impervious to Electricity
16-20% - Bite: 2d6 damage
21-25% - Bite: 3d6 damage
26-30% - Bite: 4d6 damage
31-35% - Claws: 2d6 damage
36-40% - Claws: 3d6 damage
41-45% - Hooves: 3d6 kick damage
46-50% - Combat Tail: 2d6 blunt damage
51-55% - Fire Breath: 3d6 damage, range 20 feet, can perform two breath attacks per melee round
56-60% - Spit Acid: 4d6 damage, range 20 feet, can perform twice per melee round
61-65% - Single Horn: Add +1d6 to ram attack and head butt
66-70% - Pair of Horns: Add +2d4 to ram attack and head butt
71-75% - Triple-Horned: Add 3d6 to ram attack and head butt
76-80% - Gills: Breathe without air/underwater
81-85% - Glider Flaps: Allows flying/gliding leap for 200 feet across or down
86-90% - Feathered Arms/Wings: Allows flight at X3 ground speed
91-95% - Natural A.R. of 8, +10 S.D.C.
96-00% - Natural A.R. of 10, +20 S.D.C.