Degenerate
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Degenerate (minor) by Stone Gargoyle
"So much for your clones, Copycat!"
The superbeing has the ability to cause organic constructs to degenerate by means of touch.
- Range: Touch
- Duration: Instant
- Damage: The superbeing gains +2d6 damage to organic opponents, though this does not work through armor or dense/thick clothing.
- Saving Throw: Opponents struck will also have to save vs. disease (cellular degeneration specifically; 16 or better, PE bonus applies) or take an additional point of SDC damage per melee round, for 2d4 melee rounds, unless receiving medical treatment to stop the cellular degradation (only one such saving throw is permitted, as once the process is begun it will run its course). Damage taken from such cellular degeneration takes twice as long to heal and cannot be healed any quicker by the use of healing powers, nor are those with healing powers immune to this degeneration.
- Other Effects:
- Bio-Constructs or clones created with powers must make a save vs. degeneration as above, being instantly negated upon failure of the save (bio-constructs disintegrate, energy clones dissipate, Multiple Selves vanish, etc.).
- Plants are made to wither at his touch as well.
- Other Abilities and Bonuses: +1d4 PE