Defensive Healing

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Defensive healing: [Minor] by Iczer

'Ohh...it hurts, but whatever does not kill me....'

The character responds to personal intrusion by rapid cellular growth and regeneration.
At any time the character fails a saving throw from superpower, psionics or magic, he heals 3D6 HP and/or SDC (+1 per level) . He heals 1D6 if he succeeds. He also gains a little extra cosmetic weight as he does so, gaining a temporary half pound in mass for every SDC or HP healed in this manner (drops about 1 pound every 5 minutes).
Saving throws from normal events (tasers, poison, disease) do not affect him in this manner.

Other bonuses: Add 1D4 to ME and PE and 15 to SDC