Deer Centaur

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Deer Centaur by Stone Gargoyle

Deer centaurs are magical creatures that are half-man, half-deer who can shapechange into deer or elves if necessary.
Deer centaurs are solitary creatures who live in forest areas. Shy and elusive, at most they gather in small families and are never seen in large herds or groups of more than 20. They are used to living outdoors, naturally, typically by the side of a pond or stream. Deer centaurs are vegetarian and their diet consists mainly of plant materials, from grasses and shrubs to nuts and berries. They rarely stay in one location long, being nomadic to prevent them from being hunted. Like normal centaurs, they will not survive long in captivity. They are wary of other races but have made allies of elves and faerie folk. Deer centaurs are highly spiritual, worshiping and caring for nature and animals.

Alignment: Any, but most are of Good alignments

Attributes: I.Q. 3d6, M.E. 2d6, M.A. 2d6, P.S. 4d6, P.P. 4d6, P.E. 5d6, P.B. 3d6, Spd 4d6X2

Hit Points: P.E. plus 1d6 per level of experience

S.D.C.: 25 plus those gained from O.C.C.s and physical skills

Natural A.R.: 5

Horror Factor: 12

P.P.E.: 6d6+20 for typical Deer Centaur

O.C.C.s Available to Deer Centaurs: Any, with many choosing to study magic and spiritualism.

Natural Abilities: In addition to great speed and prowess, the deer centaur can prowl 60%, track 77%, and swim 60%. Leaps 8 feet high, 16 feet across +1 foot per level of experience. Their own shapechanging ability allows them to recognize or sense a Changeling 40% +4% per level of experience (they are -30% to recognize or sense other shapechangers).

Limited Metamorphosis (Special): Deer centaurs can transform at will into deer of their same apparent age, gender and coloration. They can also change into the form of elves of their same apparent age and gender, with the same hair color. Duration of the metamorphosis into either form is indefinite- will change to his natural antlered deer centaur form when slain, unconscious, sleeping, or too drunk to concentrate.

Attacks Per Melee: Three physical attacks or by hand to hand combat, whichever is greater, or two by magic if a mage.

Damage: Kick does 2d6 points of damage, head butt with horns (male only) 2d6, or by weapon.

Bonuses: +3 initiative, +2 strike, +2 parry, +6 dodge

Magic: By O.C.C. only

Psionics: Standard

Average Life Span: 300 years, some have lived to 500

Value: Fur/hide: 20-30 gold

Habitat: Northern Mountains, Great Northern Wilderness

Languages: Elven and two of choice (+15%)

Enemies: None per se; bipedal humans

Allies: Elves and Faerie Folk

Physical Appearance: They look like deer with a human torso coming out of the neck. The head, hands and belly are all human, though they have pointed ears like elves. Males have antlers/horns.

Size: 6-7 feet tall
Weight: 500-600 pounds

Notes: Deer centaurs prefer bow weapons to any other. They are skilled at making long bows, compound bows, crossbows, and all kinds of arrows and bolts. They also like sears and pole arms for hand to hand combat. Deer centaurs generally dislike armor but will wear leather and studded leather types (never plate), and can wear a combination of armor and barding similar to normal centaurs.