Decoys

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Decoys (Major) by Stone Gargoyle

The hero can create holographic duplicates of himself which he can control within a specific range.

1. Replicas: The hero can create his ME number of duplicates and control them within a 400 foot radius of himself. Each duplicate is made of photons and force fields, and has SDC equal to the hero's ME attribute number. Their PP and PS is also based off of the hero's ME attribute number. Mental attributes are irrelevant, as they simply follow tasks set by the hero as simple energy puppets. Their speed is equal to the hero's ME also. They are capable of performing 4 actions per melee, plus additional actions equal to the hero's ME bonus. If used to attack, strikes do not get a PP bonus, but rather use the hero's ME bonus as the strike bonus. Using the replicas to attack subtracts from the hero's number of attacks, though he can attack with all the replicas simultaneously and still only use up one attack. The hero's own attacks are at -2 and his skills suffer -15% while controlling the replicas. These duplicates do not possess any of the hero's powers or special abilities, and are not human in any sense of the word, merely a solidified energy.

2. Illusionary Selves: The hero can double the amount of replicas available by not solidifying them, making replicas out of light, but having no substance or strength. Being light, they cannot be harmed, but can be dispelled by any power that absorbs or destroys light.

3. Mud Buddies: At third level, the hero can incorporate inert matter, such as mud, to give the replica more solidity. Fewer of these can be created than the standard force field replica. The hero starts out with one at level 3 and gains an additional mud buddy at levels 6,9,12 and 15. The PP of the construct is reduced by 2 points, but the strength goes up 2 points. Speed is half the force field replica's. Combat is performed the same as for the force field replicas above, with the mud buddy gaining 10 SDC (subtracts from the total SDC before the force field SDC is affected. When this 10 SDC is depleted, the mud buddy reverts to being the same as the regular force field replica with regard to attributes.

4. Limitations: Only one kind of decoy/replica can be created at any given time, and last only as long as the hero's ME number in melee rounds, or until destroyed or dispelled by the hero. If destroyed, the hero must wait 10 minutes before he is able to summon the replica again, but otherwise replicas can be immediately summoned again, with maximum number of uses of the power equal to the hero's ME number per day, but gaining +1 extra use at levels 3,6,9,12 and 15.

5. Other Abilities and Bonuses:

+2d4 ME
+1d4 MA
+2 save vs. mind control