Debilitating Immortality

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Debilitating Immortality (Major) by Stone Gargoyle

"No, really, immortality is not all you would think..."

The superbeing with this type of immortality suffers effects from taking damage which remain with him the rest of his existence.

1. Death Becomes You: The superbeing can go for his PE number X10 in Hit Points below zero before having to save vs. coma. If he makes his save, the superbeing can go an additional number of Hit Points in the negative before entering into a healing coma. The superbeing can heal at a rate of 4d6 points of SDC and 2d6 in Hit Points per day while in this type of coma, but ultimately loses 1d4 HP and one PS, PP, PE and PB point each time he is reduced to Hit Points below zero due to scarring and discoloration. He also cannot regenerate but must have any severed limbs reattached either through surgery or other methods, which can include having them stapled or glued back on, though these reattaching materials become part of the superbeing's body when healed, causing them to lose an additional 1d4 PB.

2. Body Freak: The superbeing cannot survive being disintegrated or vaporized, though decapitation is survivable even if the head is never reattached to a body (giving the superbeing a Horror Factor of 18 and a penalty of -10 to all combat moves). In the case of such decapitation, the character gains the Anatomical Independence minor superability and can move their body parts independently until they can be reattached.

3. Other Abilities and Bonuses: The superbeing is +4 to save vs.the effects of disease, and if a disease "kills" the superbeing it goes away during the healing process. Resistant to the effects of poison (half damage and duration of effects) and cannot be killed by even lethal poisons. +2d4 PB and +20% to save vs. coma.