Death Defiance
From The Black Vault
Jump to navigationJump to search
Death defiance [Minor] by Iczer
'Shot, stabbed, poisoned, frozen. I take a licking, but I keep on Ticking'
The character has hundreds of little mutations that allow him to survive ordinarilly deadly situations.
- Heals at twice normal rate
- +25% to save vs Coma/death
- +2 to save vs poisons. poisons see their duration (but not effect) reduced to 1/4
- Resistant to falls. +4 to roll with punch/fall/impact. no damage on a success, half damage on a fail.
- +2 to dodge
- Auto stabilisation. Wounds close shut and rapid clotting allows the character to live on through even deadly damage. The character can go twice his PE below zero before death. The character has a 25% chance of stabilising every hour after dropping below zero on his own without medical aid. Furthermore, he stops bleeding after 1d4 minutes. Of course, the body is vulnerable to other, outside harm (such as animal attacks, weather etc).