Dangerous Terrain
Dangerous terrain: [Minor] by Iczer
'Don't worry. I don't think anyone will be chasing us'
The character can alter and morph objects to develop small spikes, shards, ridges and bumps, which can be used to hinder movment, dteer pursuit or to turn innofensive items into deadly weaponry.
Area of effect: Can morph a solid, more or less flat object up to a 20 by 20 foot area. The object becomes sharp as jagged edges appear, not unlike a field of thorns or caltrops. Simply standing on the surface can inflict 1d4 damage for every step. running at speed inflicts even more deadly wounds (+1 for every 20 Mph). In addition, any living being who takes damage from this effect will see their Spd slowed by 1/3rd unless they spend a Melee round removing jagged splinters from their feet. any one running through the area must save vs pain (14+ PE bonuses count) or trip and fall (inflicts 2d4 damage +2/20mph).
Targets with solid foot protection (wil penetrate all conventional footware) or with a force field, or with a natural AR of 12 or better will ignore these splinters. Car tires may be shredded by this effect, regardless of their AR.
The character can turn a normal, blunt weapon, into a jagged spiked one that inflicts an extra 1D4 damage per strike. even a small coin can be turned into a razor sharp shuriken (inflicts 1D4 damage) even the outside of rigid armour may become jagged (add +1D4 damage to bare handed blows and the character can inflict an extra 2d4 with grapples/bearhugs)