Cushion
Cushion [minor] by Iczer
'I got you!'
The character can create a soft cushioning force to protect himself and others.
1) Create cushion: The character can generate a soft field of force some 5 feet on a side. Such a force can be placed up to 50 feet away +10 feet per level, though not in any space that is already occupied by a solid object. The cushioning force absorbs the damage from heavy impacts (typically falling and automobile impacts), lowering the damage by the character's ME (+2 per level) and halving any remaining damage. If the cushion needs to be placed as an action, a parry roll (+6 only) may be used (+2 if placed out of the character's initiative).
2) Cushion self: The character may layer light, quilted fields of cushioning force around his body, granting him a natural AR of 12 vs blunt and crushing effects, and reducing the damage of those crushing effects by 2 points per level. This may be applied to bullets but the protection is reduced to 1 point per level.
3) Impede movement: The cushioning force breaks up after any heavy impact, slowly dissolving over the course of a few seconds. If a target is unable to bash through its protection (ME +2 per level) then it stops (remember, blunt/crushing impacts inflict half damage). If it inflicts more than this damage, then it is instead slowed to half speed after impact. This can be used effectively to slow pursuit through narrow corridors.