Crypt Rot

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Crypt Rot (minor) by Stone Gargoyle

This is a variant based on the Cellular Rot and Decay power from PU3.
The superbeing is a carrier for a nasty disease which causes the cells of anything it comes into contact with to break down.
1. Wither Flesh: Unless the victim makes a save vs. infectious disease(16 or better, PE bonus applies), the character's touch will cause cells of a living organism it touches to die off.
Range: Touch only.
Duration: Instant and continues while contact is made unless a successful saving throw is made.
Damage and Effects: 3d6 +1 point per level. Damage is inflicted first upon SDC and then Hit Points are affected. Once 1% of the victim's SDC is depleted, the area of contact is destroyed and, in the case of an arm, falls off. Withering continues 1d4 melees after contact is broken, but the damage is reduced to only 1d4 damage per melee round. Movement is reduced by 80%, initiative is lost, and the victim suffers -4 penalty to attack moves due to partial paralysis.
2. Rotting Clothing, Wood and Other Unliving Materials: Unliving organic matter is less affected. Clothing and anything touched by the character takes 1d4 SDC damage per melee round, rotting holes in the substance.
3. Other Abilities and Bonuses: +6 to save vs. disease, +4 to save vs. poisons and toxins, Impervious to the Cellular Rot and Decay and Crypt Rot powers of others.