Crumble
Crumble [Major] by Iczer
"ready to tear this place apart? I Know I am'
The character generates vibrations at a touch that cause brittle items to bend warp and split upon touch.
1) Armour defeating strikes: When striking solid stone, wood or metal (or any other inflexible substance, including targets with a natural AR) the character inflicts full normal damage +2 per level.
2) Bone strikes: If a struck target has bones the character inflicts +2 damage per level with his unarmed strikes. In addition, every time the target takes any damage from this character, he must make a saving throw (12+ PE bonuses apply) or suffer from fractures and broken bones (roll on the minor injury chart. If the result reveals a break or fracture to a bone, then apply it, otherwise add 1d6 damage) this damage can be applied to wrestling holds as well.
3) Crumble: Any rigid item can be beset by natural crumbling forces by the application of this power. By touching an object (must be brittle and inflexible. stone counts, as does most metal and wood. rope and rubber do not) and expending1 action he can inflict 2d6 damage. If the character retains continuous contact (no moving or dodging) and he performs this stunt again he inflicts 3D6. every time he performs this action without taking a break, he adds 1D6 damage to the damage dealt, continuing outwards until 20D6 (which he can continue to inflict). the damage initially spreads over a 10x10 foot section of the object, but every but every 10 damage inflicted, does 1d6 damage out to another 10 feet. (Size-Mik has been at this three times now and is about to make attempt number 4. He inflicts 5d6 damage this time which comes to 18 damage to the 10x10 area his is touching, and 1d6 out to another 10 feet in all directions (so in essence a 30 foot spread) eventually, he can destroy virtually anything.
4) Counter vibrations: The character can vibrate imperceptibly, allowing him to resist vibrationary attacks (half damage from vibratory and sonic attacks). he can strike characters that are vibrating to become intangible. in addition he can make himself invisible to seizmographic detection, and to motion sensors or simply flood them with information (oh my god chief! ground sensors detect a giant mass!)
5) +2D4x10 SDC