Crown of Thorns
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Crown Of thorns [Minor] Iczer
“Give me hand man, I’ve got a splitting headache”
The character has a reinforced and impact resistant skull able to resist much more damage than normal bone. Furthermore, the character can spontaneously grow between 1-4 horns from this skull that part the skin rather than damage it, and can be retracted later. Growth and retraction take one action each. This give s the character numerous new abilities:
- The hardened skull inflicts 2d6 damage with a head but.
- Horns inflict 4d6, either as blunt or impaling damage on whim.
- The character, if given 20 or more feet of room to charge, may ram for an additional 3d6 damage. Such a ramming attack takes 2 actions.
- Not only is the skull resistant (providing 15 more SDC to the body, but able to resist 500 points of damage before cracking) but also the character is designed to ram. Subtle reinforcements of the shoulders, hips and spine allow for immense rams without injury.