Crowd Surfing
Crowd Surfing (Major) by Senator Cybus
This is the bizarre ability to navigate in, move through and monitor crowds of people with remarkable speed and ease. For the purposes of this power, a crowd is defined as a group of at least one hundred people, all within close proximity to each other.
1. Unhindered Movement. Due to a hyper-developed herd instinct, the super being can move through even the most densely packed crowds at his full, normal speed, even when using a power that grants superhuman quickness. Equally, he can fight, stop dead or even perform any acrobatic manoeuvres that he is normally capable of without fear of hitting or bumping into any innocent bystanders (unless, of course, he wants to).
- Range: Self.
- Duration: Indefinite.
- Attacks per melee: None. An automatic ability.
2. Commute. A limited form of teleportation, this ability allows the super being to enter a crowd at one point and exit within moments at any other point, regardless of distance. This means that a hero could conceivably travel from one end of a city to another, as long as there is an unbroken mass of people to channel himself along.
The character does not require knowledge of the local area to select a destination; a low-level psychic bond with the crowd-mind will provide a mental map of possible exit points, revealing basic facts such as direction, distance from current location, street/area names and type of destination (sidewalk, alley way, park land, etc).
- Range: Potentially unlimited; as far as the crowd stretches.
- Duration: Each commute lasts approximately 15 seconds.
- Attacks per melee: Each commute uses up all attacks/actions for the round.
3. Track. The super being can follow specific individuals in a crowd, his uncanny instincts infallibly guiding him to his target. The hero may track anyone he sees enter the throng, flawlessly trailing them despite any attempts to hide, disguise or conceal themselves. Alternatively, he can 'scan' a crowd for any individual that he has met previously; if the person he's looking for is anywhere in the crowd, the character will be able to mentally lock-on to their exact position within moments.
The hero may simultaneously keep track of a number of individuals equal to his experience level. Note that if a pursued individual leaves the crowd, the super being immediately loses the trail.
- Range: Crowd.
- Duration: Indefinite.
- Attacks per melee: None to follow a target. Scanning for a specific, familiar person uses up all attacks/actions for the round.
4. Blend. The ability to blend-in with the masses, becoming almost unnoticeable. This grants the following bonuses (only applicable when in a crowd):
- + 20% to Disguise.
- + 20% to Prowl.
- + 20% to attempts to counter being Tracked by others.
- If the super being does not normally possess these skills, use the above values as a base skill.