Create Space

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Create space [Major] by Iczer

'I just need a little room to grow'

The character can physically create extra space in an area, forcing the surroundings to swell to accommodate.

1) Create space: By expending 2 actions, the character createsan extra amount of space at a point within 30 feet (plus 10 feet per level), and forcing the surrounding space to bend around it. The character can create space equal to 20 feet across, plus 5 feet per level. Objects and matter in this space are harmlessly pushed aside to make way. Objects that attempt to pass through the created space must pass through it normally. The space remains for as long as the character expends one action per round to maintain it, and for 1D4 melee rounds afterwards. The creation of space has a number of applications:

2) Seperate: a mini expansion, a few feet across can be performed to cause two close targets to seperate from each other. this can be used to shrug off a grappling foe or push away a hazardous object. this use uses only one attack, and if a strike roll is necessary, it is at +4.

3) Expand opening: By creating more space in a narrow opening, the character can pass through normal barriers with ease. the one inch clearance inder a door becomes 10 feet, a narrow alley widens to allow a truck to pass etc.

4) Protective expansion: By expending an action, the character can rapidly create and then negate space, throwing off the aim of opponents. done as a parrying action (no roll required) all incoming attacks have a -6 penalty.

5) Pit trap: By opening space infront of a target, but funelling that new space downward, the character can force a pit to open up. Target's must dodge this type of attack to avoid it (+4 to strike as an attack, -2 to be dodged for rapidly moving targets. when the duration expires or the characteter let's it lapse, space compresses again, bringing the contents of the pit to the surface.

6) Move objects: by opening up space next to an object, the character can cause that object to slide in a direction of his choice. This is useless as an attack (any potential targets will also move aside as space expands) but can be used to cause cover to slide in front of a target (including himself Parry +4) or move cover away from a target. likewise, he can use this to slide objects into the path of moving targets (+4 to strike)