Create Explosive Objects: Booming Banana Bombs
Create Explosive Objects: Booming Banana Bombs (Major) by Stone Gargoyle
The character generates bio-organic bananas which can be thrown and detonated.
1. Banana Clusters: Bananas grow at a rate of one per minute and will grow in clusters of 3d6. Bananas may be removed as a group or individually. Each banana will explode if all SDC is depleted, with each banana having 2d6 SDC. Bananas rot away after 2d4 melee rounds if not blown up before then. The character can grow his PE number of banana clusters in various locations on his body.
2. mpervious to Banana Bombs: The character is immune to the explosions from his own bombs if they impact on his body and takes half damage from their explosion if impacting and exploding away from his body due to shrapnel. Bananas hit while on his body explode as mines, with a single cluster exploding at a time doing 1d4X10 damage per banana in the cluster to the person striking.
3. Bananarangs and Bombs: A banana can be thrown for damage, taking one point itself and exploding when the last SDC is depleted.
- Range: Can be thrown for 300 feet, plus 30 feet per level, striking as a boomerang and returning to the thrower.
- Duration: Can be used until exploded or SDC is depleted and it explodes.
- Damage: 1d4 as thrown object; does 1d4X10 to 10 foot radius if peeled before thrown or if SDC is depleted when thrown. Will still explode if caught in the mouth and swallowed by the target.
- Attack: Uses one attack/action to throw to catch a banana and an extra action to peel it if throwing to explode. Can catch and re-throw a banana as a single action.
- Bonuses: From PP and gets WP Throwing skill free with this power which the character can use for the purpose of throwing bananas.
4. Banana Mines: If buried, the banana clusters will explode from the weight of a person stepping on them more than 30 pounds in weight, doing 1d4X10 damage per banana in the cluster to the person stepping on it.
5. Remote Detonation: The character can also cause a banana to explode at will for 1d4X10 damage to a one foot radius, from a range of 30 feet away, plus 3 feet per level of experience.
6. Other Abilities and Bonuses:
- Resistant to fire and heat (half damage)
- +2d4 PE