Counterfeit Creation
Counterfeit Creation (Major) by Stone Gargoyle
The hero can cause money to assimilate nearby paper and wood.
1. Currency Cascade: The hero can cause money to contaminate nearby pulp and paper products, causing them to resemble the infecting currency.
- Range: The hero must touch and hold the bill for two full melee rounds, squeezing it tightly in his hand. The bill will then infect and infest nearby paper touching it, which will continue on to paper touching the infected paper. So a bill could be dropped into a briefcase full of newspaper and transform it all into currency.
- Duration: Alters 10 bills per second. Once the infecting currency is removed, the paper remains money.
- Skill Level: Money is altered as if the skill of Forgery was being used, at a skill level of 80%, +1% per level. Paper will be made to match the bill exactly upon a successful roll. A failed roll means the money will be recognizable as counterfeit.
- Maximum Number Affected: A bill will infect a number of bills equal to the hero's MEX100 maximum.
2. Money Tree: The bill can be made to influence plant growth if buried under the root system of a tree. The tree will produce the hero's MEX100 leaves per hour for the hero's ME attribute number of days. Money will fall from the tree once produced, so ideally the tree will be kept in a guarded, secluded place.
3. Currency Creation: The hero can also cause slips of paper to become cash by touch.
- Range: Touch. Must hold paper for 2 full melees.
- Duration: Money changed in this fashion only remains altered for the hero's ME attribute in hours before reverting to its original state.
- Skill Level: Paper altered in this fashion changes as if using the Forgery skill at a level of 50%, +1% per level.
- Number: Can hold a wad of paper containing multiple sheets, but the power will only alter one sheet/item per level of experience.
- Limitations: Can only create types of currency he is familiar with.
4. Photographic Picture Memory:
- Range: Self
- Duration: Indefinite- as long as the character desires.
- Restriction: Base skill for completely accurate recollection: 40%, +5% per level of experience.
The hero has remarkable, photographic memory when it comes to remembering the details on currency and other printed materials(has an ordinary memory when it comes to remembering people's faces, information spoken and conversations). Thus he can remember the images on money to use for forgeries. Note that he must use this if attempting Currency Creation above before a forgery can be made. This gives the hero a vast mental file he can draw on at a moment's notice.
5. Other Abilities and Bonuses:
- Adds +20% to Forgery skill and Art:Drawing
- +2 to save vs. psionic attack and mind control
- Knows current international monetary exchange rates without having to look them up.