Corrosive
Corrosive [major] by Iczer
'Oh gawd..my face..what have you done to my beautiful face!?'
The character can exude a corrosive fluid from his body, to harm others on contact.
1) Corroive touch: The character can inflict 2D4 damage (+2 per level) with a touch by exuding a corrsoive fluid from his hands and pores. he can also inflict this upon anyone he grapples or is being grappled by. He can also use it's nature to sabotage objects by touch alone. This touch ignores any natural AR of the target.
2) Corrosive fluids: The character's spit, and blood are corrosive as well. any injury sustained by the character is likely to splash his attacker. if attacked by a cutting, slashing or piercing attack (anything that draws blood) the character splashes in that direction causing 2D4 damage (+2 per level) it has a range of about 4 feet, and is higly innacurate (-4 to strike, 8 or better needed) but may require the attacker to dodge the spray. Any objects left inside his body will corrode.
3) Corrosive projection: The character can project an acid bile like attack out to 60 feet with +1 to strike, inflicting 1D4 damage +1D4 per level. he can perform this twice per melee round.
4) Corrosive resistance: The character is immune to acids and bases. His acidic nature means that he is also highly resistant to poisons and toxins (+4 to save, half effect).
5) Effects of corrosion: Any target struck with any corrosive damage from this power has additional problems. Corrsive damage ignores a targets natural AR, it just eats it away unless it is glass, plastic or protected by a force field (the acid is useless against a force field of any sort). Anyone who takes damage from an acidic attack continues to do so suffering 1 damage per dice inflicted, every round for 1d4 rounds plus 1 per level. Inorganic targets suffer this effect for only half the normal duration, but see their AR reduced by 1 point every round as well. artifical AR protects as normal, but will be eaten away every round unless mad eof palstics or ceramics.