Control Elemental Force: Hair

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Control elemental force: Hair (Major) by Iczer

“OWWW…stop pulling”

The character has the ability to manipulate the specific protein strands that make up human and animal hair.

1) Instant hairdresser: The character has the ability to sculpt, color and style the hair of one unresisting subject within one foot per level. This sculpting is gentle, but rapid, with typical jobs completed in under a minute and simple cutting and shearing done in a single action. Unwilling subjects may make a save vs hair control (16+). The character also possesses an uncanny skill with this ability with a skill of Art (Hairdressing) at 75% +4% per level. The character does not need actual tools for this ability, nor dyes as long as the end result is intended to be natural. Unnatural shapes or colors will have to be supported by outside materials and a lot of hair gel.

2) Tendrils of hair: Like the minor super power. In addition, he can extend this power to any person he is in contact with. In this instance the hair acts on the behest and control of the character rather than the subject.

3) Hair pull: By directing this power against another, he can cause the victim to suffer from discomfort and stress as hair gets into his eyes and yanks out at the roots. The discomfort inflicts a –2 penalty to initiative, and if the hair can get in the victims eyes, it inflicts a –1 to strike, parry and dodge while under control. This power drains one action per melee from the character while in use.

4) Affect wool: The character can also affect wool in the same fashion, as well as animal hair with the above effects. If a victim is wearing natural fibers his clothes can be made to writhe and wriggle, reducing initiative by –2 and a –10% to skills. Unlike the hair pull power, this power only requires an action to activate, and lasts as long as the character concentrates (takes no extra actions to maintain)

5) Hair growth: The character can, with effort, make his own hair grow at a phenomenal rate. He can cause an inch growth over any part of his own body in a single action (even places where hair has no right to sprout!). Anywhere else, where hair already exists, he can choose to experience up to an inch every 5 minutes. Any hair grown that needs to be removed can be done with instant hairdresser (Above)

6) Clean sweep: The character can cause local, unattached hair in the vicinity to move, concentrating into a single point. This can be used to sweep hair from the floor, to erase hair from a crime scene (or to locate a particular strand), or simply as an impromptu attack. As an attack, a substantial amount of hair is necessary, but it can be hurled with +3 to strike. A successful strike (which can be parried at –2) distracts a victim, costing them an action as they flush hair from their eyes and mouth. A ball of controlled hair can also be used to sweep up a dusty floor or soak up a gallon of fluid.

7) Other bonuses: Character has a good head of hair. +2PB. Also +10% to disguise and impersonation.