Control Baggage

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Control Baggage by Severus Snape

My bags? Why, they're right here...

The character has the ability to control, manipulate, open, close, move, etc., any piece of luggage. This includes suitcases, backpacks, briefcases, duffle bags, and any other container used for storing or shipping luggage. While this may include boxes and shipping crates, it does not include things such as envelopes, cardboard tubes (like those used for architectural drawings), or anything smaller than a carry-on bage (such as a purse) or larger than one of those metal containers used to transport vehicles on boats.

Characters, as stated above, have the ability to move the baggage move on its own accord, walking or bouncing or shuffling from one place to the next. Range is line of sight to 500 feet.

Characters can also have the luggage open or close on command, which can be used as a way to frighten people or make people believe that the baggage is possessed. Range is line of sight to 500 feet, and has a base horror factor of 10. If this is used in conjunction with making the baggage move, the horror factor is 12. Note that the character cannot make the luggage pack itself unless the character has another power (such as fabric manipulation) that allows for this. Speed for movement is equal to the ME of the character for those items that roll, and 1/2 ME for those items that don't. Any applicable penalties or bonuses for terrain should also apply.

Characters cannot make the baggage fly through the air. Moving is only done on the ground, by whatever means is available. That is, if the baggage has wheels, it will roll. If it has no wheels, then it will slide/shuffle along the ground.

The power bestows no additional abilities to the player.