Constrictor Arms
Constrictor Arms (minor) by Mr. Scorpio
Similar to the Alter Physical Structure of Limb Minor ability this power allows the character to transform both of his arms into powerful tentacle like appendages that resemble the body of a snake with the hand at the end instead of a tail or snake-like head. The tentacles are stronger than the character’s normal arms and their strength becomes Superhuman when transformed allowing them to inflict damage to stone and metal (including characters with A.P.S.: Metal and A.P.S.: Stone).
Bonuses (for Arms only):
- +10 to P.S. (becomes Superhuman)
- +2 to Entangle and Disarm
- +5% to Climb
- Automatically gets the pin/incapacitate and crush/squeeze attacks without having to take the Wrestling skill
- +4 to strike with both pin/incapacitate and crush/squeeze attacks if the character takes the Wrestling skill
- The character is immune to joint locks of the arms and hands.
- Each arm has 50 S.D.C., and, if severed, grows back to normal length in 1 week, after which it gains a foot each day until it's back to full length.
Length: Once transformed the character's arms are 3 feet long and capable of stretching an additional 1 foot per level of experience.
Damage The crush/squeeze attack does 2D4 +1D4 points of damage at levels 2, 4, 6, 8 and 10 (in addition to P.S. bonuses). Beginning at 3rd level and above, the character will be able to execute a crush/squeeze attack with one arm as long as the arm is long enough to fully restrain the target. A one armed crush/squeeze attack does 1D4 points of damage +1D4 at levels 4, 8 and 12 (in addition to P.S. bonuses).