Confusing Mists

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Confusing mists [Major] by Iczer

'Shooting at me will only make things worse Officer'

The character generates invisible pheromones that weaken the will of those around him and make him very persuasive.

1) Generate pheromones: The character can create an maintain a cloud of pheromones around 30 feet across. His control is fine enough that he can avoid affecting friends, and in fact can 'stretch' the pheromone cloud out another 60 feet to affect individual targets up to 90 feet away. Anyone in the (invisible) cloud must save every round or fall sway to it's effects.

2) Confuse targeting: Affected targets are unable to adequately target a foe in combat properly. Ranged attacks have a -8 to hit, while melee attacks have -2. Defensive actions suffer a -2 as well.

3) Confuse thought: Affected targets have a -10% to all skills, and the quality of those skills degrades by about 30%. IQ, ME and MA drop by 4 during this time. Concentration is not possible while under the effects.

4) Specific drain: An affected target may have this cloud affect an individual within range with even greater effect. The character expends two actions to bring his will to bear . The target must make a further save (as detailed above) or lose half their attacks, half their speed and a further -2 to all combat actions. Meanwhile the character's remaining mental attributes drop to half their current ratings. If third save is failed, the target becomes stunned for 1d4 rounds, and a fourth failed save results in unconsciousness. Note that a single character cannot be targeted in this fashion more than once every melee.

5) Appear magnificent: To those affected, the character gains a +6 MA. This can affect people even if otherwise excluded from this powers effects. He may choose to gain an awe or horror factor of 14 (which he may turn on and off).

6) Drawbacks and sundry: This power is pheromone related. those who do not breathe are immune, as are those who have their own oxygen supply. Immunity or resistance to poison only provides a +2 to save vs this, though advanced senses of smell reduce this by 2 (though will reveal the character's power for what it is). As it's a cloud, it takes one melee to affect anyone, making it very slow to start up. Additionally, rapid movement by the character tends to leave the cloud behind in a cloud of...well... any use of superspeed, flight or leaping over a Spd of 30 wrecks the cloud (which takes a melee to reform).

The character is immune to his own pheromones and the pheromones of others.