Compensatory

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Compensatory: [minor] by Iczer

'Ahhhh gya..Ow...my eyes...you are SO going to pay for that'

The character develops new muscles and hardened flesh,a swell as heightened reflexes in response to specific trauma.

Any injury or attack that inflicts penalties to combat bonuses triggers a like increase in PP, Spd and PS scores, as well as a temporary SDC bonus equal to 5 times that score.

This is a reaction to trauma and injury. Exposure to Mace or psionic irritation will trigger the penalty, but simple darkness wil not.

Reductions in Spd will enhance PS only, but reductions in any other attribute will enhance the remainder. The character takes only one enhancement per injury, typically the highest, but can contine to enhance himself with additional injury.

[EG: Luke Moore, Private eye is maced in the eyes and is suffering a -6 to strike parry and dodge for the blindness. this triggers a +6 bonus to PS, PP and Spd as well as a bonus 30 SDC. While blinded, a thug slams a poolcue into his knee, the damage triggering a roll on the minor injury table. The Sprined Knee reduces his Spd by half (in his case an 8 point drop) which raises his PS by a like amount again (and adds another 40 SDC) Blinded and crippled, whips into a few poorly placed blows with a total of +14 PS, 70 bonus SDC, +6 PP and +3 Spd.]

All bonuses last as long as the penalties do.