Compactor Cage

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Compactor Cage (Major] by Stone Gargoyle

This is a Major version of my minor super ability Force Field Cage.

The character can create a force field cage which he can change the size of once it has been constructed to enlarge it or cause it to shrink, potentially crushing whatever or whoever is inside.

1. Force Field Cage:The character form simple shapes out of energy and use them to encase/trap targets. The shape can be any simple form like a sphere, cone, cylinder, dome, box or pyramid. In addition to trapping people, he can use the shape as a projectile weapon, or as ramps, or to hold/support falling structures/buildings.

Range: The character can form the force field cage anywhere up to 400 feet from himself, plus 50 feet per level of experience.
Maximum Size of Force Field: The character can create a cage approximately 20 foot square, plus 10 feet per level of experience, maximum, though the character may choose to create one that is smaller. Size must be determined when creating it and but can be altered once it is created (see below).
Duration: The force field cage will remain in existence for one hour per level of experience unless willed to disappear before that time.
Damage: The character can will the force field to move at a rate equal to his ME attribute number and he can slam it into people for 5d6 damage.
AR and SDC: A force field cage has a Natural AR of 19 and 800 SDC. This means, in most cases, an attacker must roll a 20 or higher to strike and inflict damage on the cage. Any roll to strike under the Armor Rating (AR) bounces off without harm. Rolls that are above the AR 19 inflict damage to the force field SDC. When all 800 SDC are gone, the force field disappears. Projectiles, arrows, bullets, explosions, force bolts, punches, kicks and most physical attacks only do half damage even when the force field's SDC is exceeded. However, blows from Extraordinary Physical Strength, Superhuman Strength and Supernatural Strength all do full damage, provided the roll to strike is 17 or higher. Lasers and light-based attacks do half damage to the force field, but all other forms of energy, fire, plasma, heat, cold and energy attacks do full damage. Magic, physical psionic attacks, and shadow powers also do full damage to the force field.
Weight and Strength: The force field cage has a weight of 30 pounds per square foot of size, plus the weight of any occupants of the force field cage.
Attacks Per Melee: Uses two melee attacks/actions to create a force field cage or will it to disappear. Moving a force field cage as an attack uses one melee attack/action.
Number of Cages: Can create a single force field cage at level one, plus an additional cage at levels 4, 8 and 12.
Other Notes: Targets within the force field cages are able to move normally and may attempt to break their way out. The force field lets oxygen and gasses pass through enough to allow those trapped within to breathe. To capture a target with the force field cage, the character must roll to strike (1d20), with penalties to said roll if the target is moving.

2. Changing the size of the Force Field Cage: Once the force field cage has been created, the character can enlarge or shrink the force field cage, making it larger or smaller at a rate of one foot per increase or decrease. Those inside the force field cage will take damage from it if the character attempts to make it smaller than what is inside it.

Maximum and Minimum Size: If the cage was created at less than its maximum size, or if the character has made it smaller, the character can increase the size of the force field cage up to the maximum size for his character level. The character can decrease the size of the force field cage to a minimum of one foot square. If the size of the cage is to be less than the contents, the character can use this to crush/squeeze whatever is inside smaller.
Range: To change the size of a force field cage, the character must be within 40 feet of the cage, plus 5 feet per level of experience.
Damage: The force field cage will crush/squeeze objects and occupants inside it when attempting to become a size smaller than they are. Damage is based on the Supernatural PS of the force field cage as based on the ME of the character (see Strength above).
PS 15 or less: Crush/squeeze does 3d6 damage
PS 16 to 20: Crush/squeeze does 4d6 damage
PS 21 to 25: Crush/squeeze does 6d6 damage
PS 26 or more: Crush/squeeze does 1d4X10 damage
Duration: Once changed, the size of the force field cage remains constant until changed again.
Attacks Per Melee: Changing the size of the force field cage uses two melee attacks/actions per attempt. Trying to change the size by crushing/squeezing an occupant counts as one attempt.

3. Other Bonuses: +2d4 ME