Compactor

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Compactor: [Minor] by Iczer

'Let me squeeze this a little'

The character can cause an object to compress in on itself, inflicting crushing pain and reducing it's size in one fell swoop.
This attack affects any target within 60 feet. The character expends 2 actions, and the target takes 5D6 Damage (+2 per level). Living creatures may make a saving throw to reduce this damage by half (16+ PE bonuses apply).

Any time an object takes more damage than it's AR, or a living creature takes more damage than its PEs core, the object or person loses 5 % of its size in all directions. Every 5% reduction in size reduces the target's PE by 1 and PS by 2. Living targets stop shrinking at 50% size. Non living targets can be shrunk to 1% size at which point they are the size of a marble. A target either killed or target destroyed by this power is automatically compressed to a sphere 1 inch across.

The character cannot target objects with this power larger than 15 feet on a side (so no compressing skyscrapers, though small cars and buses). In addition, the object retains its mass through this (usually minus 10 to 15% less due to pieces tearing off).

Living creatures heal 5% size decrease every half hour, but PS and PE loss takes a day to recover from per point.