Communicate With Earth

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Communicate with earth [minor] by Iczer

'He's just..talking to the statue boss'

The character can communicate with earth, rock and sand. Not the best of conversationalists, he can still gain valuable information. By touching a piece of earth, rock or other mineral, he can ask simple questions and get reasonable answers. By touching the mineral in question, he empowers it with an IQ score. This is usually 25, minus its AR score but there are other exceptions.

  • Natural rock has +4 IQ
  • Finely worked stone has an IQ of +2 (Includes worked gems)
  • Processed stones, blasted granite and concrete, have half normal IQ
  • Glass has normal IQ.

To get a reasonable answer, the character must roll under the object's IQ on a D20. failure means it does not know, or it's answer is too vague to be of assistance.
What rocks know. Rocks are pretty dumb all in all, and lack a lot of sensors. Rocks have a reasonable sens of time, although things that happened more than a few hours ago get's blurred. Otherwise a rock can:

  • Reveal information about itself (I was quarried a long way from here, I was shaped 15 months ago, there is a body buried beneath me).
  • Reveal what it has witnessed (can sense light and shadows and can hear loud noises but not soft).
  • Reveal what it has felt, or what it feels (has a version of seismic sense).

Other bonuses: +20% to track a target walking on earth or soil. The ground itself offers advice. +10% to survival and +4 to dodge rocks, earth, mud etc. (Has a discrete danger sense regarding these things)