Collective
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Collective (Major) by Stone Gargoyle
"We are not amused."
1. The Hive: The "character" is a small army (1d10X10) of clones or duplicates which are coordinated by a single Hive Mind. All must stay within a range of each other or be reduced to a mere 3 IQ, MA and ME. Effective Range is 400 feet, +100 feet per level.
2. Powers: Roll to determine as follows:
- 01-90% All duplicates have the same powers
- 91-00% All duplicates have different powers
3. Bonuses:
- The Collective is Impervious to mind control and possession.
- +10% to all skills
- +1d6 to IQ, MA and ME of the Hive Mind; skills cannot be learned by individuals separately, as all share the skills learned by the Hive Mind.
4. Limits: Bonuses are not in effect if any one of the members of the Collective goes out of the Collective range, as it is all or nothing.