Cold Blooded

From The Black Vault
Jump to navigationJump to search

Cold Blooded (minor) by Stone Gargoyle

The character is cold-blooded like a reptile, using ambient temperature around him to regulate his body temperature.

1.Tell Temperature: The hero always knows what the temperature is to within 1d4 degrees fahrenheit.

2.Bonuses and Abilities: The hero cannot be distinguished from background tremperature by infared sights, thermal vision or heat sensors, and functions without fatigue, physical stress, dehydration or difficulty in temperatures up to 120 degrees fahrenheit. +20% speed, + attack per melee round, +1 dodge and +10 SDc in temperatures above 85 degrees fahrenheit.

3.Penalties: In temperatures between 40 and 62 degrees fahrenheit, the character becomes sluggish, suffering -20% to speed, -1 attack per melee round, -1 initiative and -1 to dodge. In temperatures between 20 and 39 degrees fahrenheit, the penalties are tripled, plus the character suffers 1d6 damage per hour of exposure. In temperatures below 20 degrees fahrenheit, the character is immobilized, suffering 2d6 damage per melee round of exposure, curling up in a coma-like state. The will be unable to be revived once this happens until exposed to temperatures of 80 fegrees fahrenheit or higher for 1d4 hours, and will remain in a sluggish state after that for 1d4 hours thereafter unless the temperature is above 95 degrees fahrenheit. If the temperature is between 63 and 79 degrees fahrenheit, it will take twice as long for the hero to recover.

4.Other Abilities and Bonuses: Resistant to heat attacks (half damage and penalties), but suffers double damage from cold attacks.