Cognize Weapons

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Cognize Weapons (Major) by Stone Gargoyle

Through force of will, the superbeing can cause weapons he is familiar with to appear (he must have the Weapon Proficiency and have used the weapon numerous times to recreate it).

Duration: Weapons last the superbeing's ME number in minutes, plus one minute per level, or until willed gone.
Number of weapons created: The superbeing can produce his ME number in guns, plus one per level, at one time. All weapons created at one time will be identical.
Who can use the weapons?: Anyone can pick up and use the weapons, though the superbeing can cause the weapons to cease functioning, jam, or cease to exist if they are seized by the enemy.
Damage: Weapons will do damage as per the normal weapon of the same type. Weapons must be loaded, as ammunition is not created with the guns.
Attacks: Uses one full melee round to create the weapons. The weapons require the normal number of attacks to fire as a real weapon of the same type and manufacture.
Limitations:
This power applies only to firearms and light automatic weapons, though the superbeing could learn to create a heavy artillery weapon as a stunt. If creating a heavy weapon, only one such weapon can be created per hour, with the character losing 1 HP as cost for its creation. The heavier weapon will have only half the duration.
Items such as grenades and bombs cannot be created, nor can weapons using variable ammo or explosive rounds.
Bonuses:
The superbeing gains +1 to fire with the weapons he creates
+1d4 ME
+20% to Recognize Weapon Quality and Armorer (Field); +5% to mechanical skills