Cloud Constructs
From The Black Vault
Jump to navigationJump to search
Cloud Constructs (Major) by Stone Gargoyle
The superbeing is able to use the electrostatic energy within clouds to form force fields within them, shaping them into useful forms.
1. Control Clouds: This is basically the same as Atmospheric Manipulation from CEF: Air, enabling the character to alter atmospheric conditions.
- Range: 500 feet, +100 feet per level
- Duration: 15 minutes per level of experience
- Attacks per melee: Each act of manipulation counts as two melee attacks/actions.
- Altered Atmospheric Conditions: The superbeing can create any one effect per melee round, and maintain it to combine effects, adding one to the other. Effects such as fog or darken sky will last 15 minutes per level, and once created, stay in force without any effort on his part, thus enabling the superbeing to go about other activities. Note that the character can also dispel his atmospheric changes at will. Skies return to normal within 30 seconds.
- 1)Darken Sky: Heavy overcast; creates a dark, ominous sky.
- 2) Thunderclap: Cause a loud, eerie thunderclap that will frighten (01-80% chance of panicking) animals, making them want to run away, as well as scare people (roll vs. Horror Factor).
- 3) Increase or Decrease Wind Speed: by mph per melee round, up to a maximum of 60mph.
- 4) Increase or Decrease Precipitation: 10% per melee round, up to 90%-creates extremely humid conditions with a 01-45% possibility of light fog and a 01-25% chance of light rain.
- 5) Dispel a Fog: at a rate of 10 square feet per melee round.
- 6) Create a Fog: at a rate of 10 square feet per melee round.
- 7) Create Cloud Cover: within 2 melee rounds (30 seconds), the sky (under his control) fills with clouds, making seeing above the clouds impossible.
2. Walking On Air: The hero can create an area of dense compression within a cloud and shape it so as to make it act as a solid floor. Ideal for crossing between airplanes or staggering one's fall.
- Range: 500 feet, +100 feet per level, plane of force
- Duration: 15 minutes per level of experience
- Weight Limit: Can support the hero's weight, plus 100 ponds per level
- Attacks: Condensing a cloud uses 2 melee attacks/actions
3. Cloud Cage: The hero can also compress clouds to create a hollow space where a prisoner might be confined.
- SDC of Cage: Hero's ME X100 SDC. Breaching the cage to escape requires depletion of 10% of the SDC, though if it is in midair, this may prove troublesome for the escaping individual.
- Range: Cloud must be within 100 feet, +100 feet per level. Creates a cage 10X10X10 feet in size
- Duration: One hour per level
- Weight Limit: 500 lbs, +50 lbs per level
- Attacks: Creating the cage uses all attacks/actions for one full melee round
- Number: Can only create one cage per level per day
4. Cloud Car: The hero can create a vehicle using clouds.
- Flight Speed: 120mph, +20mph per level
- Maximum Altitude: 80,000 feet. Can fly as low as 2 feet off the ground.
- Range: Cloud car can be created within 100 feet of the character.
- Duration: One hour per level
- Weight Limit: 500 lbs, +50 lbs per level
- Attacks: Creating the car uses 4 melee attacks/actions
- SDC of Car: ME X10 SDC
- Number: Can create his ME number in cars per day.
- Piloting: The hero can pilot the car with a skill level of 50%, +4% per level
5. Other Abilities and Bonuses:
- +2d4 ME
- +5% to piloting skills
- The character has no problems with extreme heights and will not panic even when suspended thousands of feet off the ground.