Clockodile

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Clockodile by Stone Gargoyle

Clockodiles are clockwork creatures living in the realm of Kh'ron. They are known for linking up and interlocking to form bridges across bodies of water and between the Great Gears.

Size: 15-30 feet

Weight: 2000-2500 pounds

A.R.: 16

Attribute Note: Clockodiles are very strong, with incredibly powerful jaws. The P.S. of a Clockodile is 2d6+20.

Hit Points: 4d6+20

S.D.C.: 1d4X10+60

P.P.E.: 4d6

Horror Factor: 10

Attacks per melee: 2

Damage: Tail does 2d6 points of damage, claws do 1d6, and bite does 2d6+2 points of damage.

Bonuses: +1 initiative, +2 strike

Natural Abilities: Keen sense of smell, good sight and hearing. Cannot prowl very well due to ticking sound.

Interlocking Bodies: Clockodiles can interlock with others of their kind to form bridges and ladders. If ten such creatures interlock, for example, they will for a bridge 150-200 feet long.

Speed: 4 on land

Average Life Span: 100 years

Value: Metal body: 200 gold

Habitat: Realm of Kh'ron

Range: Great Gears of Kh'ron

Notes: Unlike regular crocodiles, Clockodiles cannot swim or go into the water without being damaged. The feed on other metal clockwork creatures and plants. They breed by splitting part of themselves off from the whole of the body, the divided section then growing and expanding to gain the full size of an adult specimen in relatively short time.