Chrono Armour
Chrono Armour: [Major] by Iczer
'I've got time on my side now'
The character can generate a tight, form fitting field of, what is essentially, compressed and hardened tachyons, granting protection and physical enhancement. The tight suit of armour resembles shimmering gold, blue or red translucent energy which clings to the body like a personal force field.
1) Defensive values: AR 12, SDC 120 with a bonus of 20 SDC per level. SDC of the field recovers at a rate of 1 per minute while active, double that rate while turned off and 'resting'.
2) Physical enhancement: +30 Spd +6 PP +6 Initiative +3 actions per round. Auto dodge +2. The field of compressed and stored time ripples with enhanced virtual speed.
3) Other protections: The chrono armour works to protect the character from the ravages of other powers. whenever the character is subjected to an ongoing effect (such as poison, dangerous biomanipulations or the effects of other powers) the armour reduces the duration to a single melee round. The armour automatically shields him from unwanted temporal manipulaion effects (such as provided by slow time or pause time).
4) Limitations: The armour can be maintained for up to 20 minutes, plus 5 minutes per level before it needs to rest (typically needs as much 'rest' as it was used for.)