Chi Ma

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Chi Ma (minor) by Stone Gargoyle

The hero has a natural ability to dislocate bones simply by touching them.

By touching an opponent on the arm, wrist. leg or other location and holding in for 2 melee attacks/actions, the hero can cause a nearby joint to become dislocated or can repair an existing dislocated joint.

In addition, on a successful called shot or critical strike, the hero causes an opponent's joint nearest the strike location to become dislocated (this is in addition to any other damage). This is done as a normal strike and uses only one melee attack/action.

The hero himself can dislocate his joints at will, gaining +15% to the Escape Artist skill.

See the Optional Minvor Injury Table in the HU2 main book page 19 to determine the effects of joint dislocation. Fixing a dislocated joint heals 1d4 SDC damage and 1 Hit Point of damage, as well as eliminating penalties due to the joint being dislocated.