Charisma Whip

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Charisma Whip: [Minor] by Iczer

'I Know, I know. It's not about looks, It's about personality'

The character can use his own force of personality as a weapon.
It takes an action to create the charisma whip, a glowing energy lash that extends for as many feet as the character's MA score and hums and crackles with power.
As a weapon, The Charisma whip has a +2 bonus to strike (Plus any PP bonus). It inflicts no damage per se But may inflict awe or horror.
Any target struck must immediately save vs horror factor (Or, optionally awe factor) of 15 or suffer the normal effects of HF for the round. Additionally, if the character's MA score exceeds the target's ME score, then the whip inflicts 2D6 damage as well (PS bonus does not apply). The whip is semi solid, and is deflected by worn armour and can be parried with a weapon or other object. Unarmed opponents cannot parry (it would strike the arm) and natural AR is not effective at all.
The character controls the length of the whip. at its shortest, the character's hand merely glows, giving off the light of a strong torch, and he may simply use this ability by touching a foe. Other bonuses: +4 MA when the whip is active.